Old works are always important to understand from where we started. These all were done 3-4 years back, suddenly got them and realized these were the work of my starting phase and now where I am standing.... Miles to go before I sleep.
Tough German explosion-free Bunker phone MATERIAL Iron (cast/wrought) MANUFACTURER/ BRAND Funke+Huster ESTIMATED PERIOD Mid 20th century COUNTRY OF ORIGIN Germany DIMENSIONS 39×28×16 cm WEIGHT 15 kg A neat explosion-proof German bunker-telephone. From the 2nd half of the 20th century. A telephone made out of sturdy heavy metal, with the handset on a hook. Great for display or for the collector. A real eye-catcher! This is my lastet Personal Artwork. Responsible for Modelling, Sculpting, Texturing and Rendering. Its a game ready asset. Please share your comment.
Currently I am working on this Door Model. Generally only the doors should be unique and the walls should be done in Engine with vertex paint. However, I just wanted to practice Zbursh so I made it Unique. Please Share your valueable comment on this. This is the Maya show when I have arrenged the Highpoly mesh after Decimation. Currently working in the lowpoly. I will update the final mesh with texture ASAP. It is a personal project. :)
Its regular practice for Brass Metal Texture Creation in Substance Painter. Not so sure what it actually does in the real life, if anyone knows please let me know. Found it on Google and created the 3d model and textured it.
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