Posts

Showing posts from March, 2023

Old Wooden Door

Image
Currently I am working on this Door Model. Generally only the doors should be unique and the walls should be done in Engine with vertex paint. However, I just wanted to practice Zbursh so I made it Unique. Please Share your valueable comment on this.   This is the Maya show when I have arrenged the Highpoly mesh after Decimation. Currently working in the lowpoly. I will update the final mesh with texture ASAP. It is a personal project. :)

Brass Metal Texture Practice

Image
  Its regular practice for Brass Metal Texture Creation in Substance Painter. Not so sure what it actually does in the real life, if anyone knows please let me know. Found it on Google and created the 3d model and textured it.